0x0425 - SetGlobalLoiter
Description
This message is used to command the vehicle to loiter about a desired position in the global reference frame. All times are in Coordinated Universal Time (UTC).
GlobalLoiterSpecification
Type: Sequence
Field # |
Field Name |
Type |
Optional |
Interpretation |
1 |
GlobalLoiterRec |
GlobalLoiterRec |
false |
|
2 |
Loiter |
Loiter |
false |
|
GlobalLoiterRec
Type: Record
Field # |
Field Name |
Type |
Units |
Optional |
Interpretation |
1 |
PresenceVector |
uint8 |
|
|
|
2 |
Latitude |
|
|
false |
|
3 |
Longitude |
|
|
false |
|
4 |
ZPosition |
|
|
true |
|
Loiter
Type: Variant
HoverRec
Type: Record
Field # |
Field Name |
Type |
Units |
Optional |
Interpretation |
1 |
HoverPreference |
uint8 |
one |
false |
|
2 |
XYTolerance |
uint32 |
meter |
false |
|
3 |
ZTolerance |
uint32 |
meter |
false |
|
PolygonRec
Type: Record
Field # |
Field Name |
Type |
Units |
Optional |
Interpretation |
1 |
NumberLoiterVertices |
uint8 |
one |
false |
Number of vertices in loiter convex, regular polygon 0 and 1 are a circular loiter; 2 forms a linear loiter |
2 |
XYExtent |
uint32 |
meter |
false |
Distance from loiter reference position to polygon vertices |
3 |
LoiterDirection |
uint8 |
one |
false |
|
4 |
LoiterBearing |
uint16 |
radian |
false |
Angular offset clockwise from North about Z-axis from the loiter reference position to the first vertex of the polygon; a value of zero for a 4-vertex polygon would create a diamond while a value of PI/4 would create a square |
RaceTrackRec
Type: Record
Field # |
Field Name |
Type |
Units |
Optional |
Interpretation |
1 |
LoiterType |
uint8 |
one |
false |
|
2 |
LoiterRadius |
uint32 |
meter |
false |
Width (smaller distance) of racetrack or figure 8 |
3 |
LoiterLength |
uint32 |
meter |
false |
Length (larger distance) of racetrack or figure 8 |
4 |
LoiterDirection |
uint8 |
one |
false |
|
5 |
LoiterBearing |
uint16 |
radian |
false |
Angular offset of the length axis clockwise from North about Z-axis; a value of zero would orient the LoiterLength in the North-South direction while a value of PI/2 would orient it in the East-West direction. |